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Brooklands School

Computing

Introduction

Computing is a very rapid changing world. Brooklands Computing curriculum includes 3 strands; Computer Science, ICT and Digital Literacy. Computer Science looks at the way computers work and how to use them in order to solve realistic problems in a computational way. It also includes programming and breaking problems down using flowcharts and algorithms. ICT focuses on how to use the software available and create digital content. Digital Literacy looks at how to use the Internet and how to keep safe on-line.

In Computing we aim to provide broad and enjoyable experiences that relate to the pupil individual needs and those required in the wider community. Each child should be able think and solve problems a range of appropriate skills, knowledge and concepts that are also relevant to everyday life. We aim for all students to have self-confidence in their ability to deal with Computers, to be able to work co-operatively, systematically and with perseverance, to be able to think independently and logically, experience a sense of achievement regardless of age or ability and to be aware and encourage the uses of Computing beyond the classroom.

With technology playing such a significant role in society today, we believe 'Computational thinking’ is a skill students must be taught if they are to be able to participate effectively and safely in this digital world. A high-quality computing education equips pupils to use creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems.

Computing Curriculum Overview 2021_22